Grndsec
From Original War Support Wiki
Tutorials -> Grndsec
Info
Grndsec creates the GBI`s(Ground Bitmap Image) which are "painted" over the maps. GBI`s contain the ground image as well as water information which is used by Original War to create waves.
Creating A GBI
Load ow_editor Open ur map Files -> Export Ground Bitmap Close ow_editor
Modify the ground bitmap you saved using your favorite image editor
Load grndsec File -> Load_BMP (load the ground bitmap you modifyed) Click on Autopack GBI -> Save Close grndsec
Note: GBI`s are stored in GroundBI. Im assuming u need to save into it. (u would need to create a directory with that name in ur mod`s directory)
Load ow_editor Open ur map Files -> Import GBI Files -> Save Files -> Restart
Your ground should now be displayed.
Adding Water to a GBI
Note: your map needs to have water in it to add water to a GBI
Load ow_editor Open ur map File -> Export Water Heightmap File -> Import Water Heightmap Modify -> Compute Water ZBuffer (This step is only needed with v1.09 or below) File -> Export Water Image as Bin Close ow_editor
Load grndsec GBI -> Load (open your GBI) File -> Load WI (load the water image you saved) Click on Autopack GBI -> Save
Load ow_editor Open ur map Files -> Import GBI Files -> Save Files -> Restart
Water should now have waves when you go ingame.